Combat Map - Turn 57

Tuesday, May 22, 2012

To Delve the Dungeon Deep GM Turn Post 25

This large room was once two, but the wall between them has been partially torn down, and the broken door now serves as a makeshift altar. The candles and strange statues that decorate it all face the dark alcove beyond the broken wall. The alcove contains a freestanding dragon statue positioned between a well and the broken wall. The statue features a single word in Kelish.
Four kobolds kneel before the broken door altar, facing the dark alcove to the north, as the red glow of fire flashes quickly in the darkness. As you enter, the kobolds rise and draw their weapons and attack when prompted by a thin, whispering voice from the darkness telling them to “defend the flame” in Draconic.
Roll initiative.
Starting positions for Turn 25 are displayed on the Combat Map.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Korg – Mage Armor (1 hour)
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Party Health:
Fergus 9/9, Jerry 14/14, Noc Stonepriest 12/12, Ronan Hex 9/9, Korg the Mighty 8/8
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Map Key:
A well into darkness is in B2.
The statue is in D2.
The door altar is in G2.

6 comments:

  1. Noc –
    GM Turn Post # 25

    Move 1 – Full move to attack to G4-ish area unless an enemy moves closer first. Pick a square that offers flanking with Jerry if possible, or sets s up for flanking soon.
    Attack – If an attack can be made without a full move, Noc attacks with fists.

    Talk to Kobolds – "It smells like burning feet in here! When was the last time you boys showered?!?!"

    Initiative Roll – [9] +2 +2 = 13

    Attack Roll (s) – [20] +1 = 21
    Confirm Potential Crit – [18] +1 = 19
    (figures- a crit when I probably don't get to attack...)

    Damage Roll(s) – [2] +1 +1 =4
    Crit Damage – [6] +1 +1 =8

    Rolls for Saving Throws/Skill checks –
    15,4,13,7,16,14,1,16

    ReplyDelete
  2. Character Name – Fergus
    Player Action Response - Stabbity
    GM Turn Post #25

    Move 1 – Move to J5 (Fergus has a move of 40)
    Attack – Kobold in I3
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –17

    Attack Roll (s) –6
    Confirm Potential Crit –

    Damage Roll(s) –
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    14, 1, 12, 16, 8

    ReplyDelete
  3. Character Name – Ronan
    GM Turn Post #25

    Move 1 – H5 ish? Somewhere close but not to close
    Attack – Acid Splash to closest Kobald that I don't have to friendly fire around or near.
    Move 2 –
    Cast a Spell – Cast on Defensive - Acid Splash
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll – 18 + 1 = 19

    Ranged Touch Attack Roll (s) – 19 + 1 = 20
    Confirm Potential Crit – Don't think this is possible.

    Damage Roll(s) – 6 / 2 = 3 points of Acid Damage
    Roll(1d6)+0:
    ,+0
    Total:6
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks – Rest of Rolls below.

    Roll(10d20)+0:
    ,,16,4,5,9,15,6,14,12,+0
    Total:118

    ReplyDelete
  4. Need posts from Bruce and Matt H to report results and post the next turn.

    ReplyDelete
  5. -------Jerry's responce to GM turn post------#25

    Initiative Roll ~ 12+4=16

    Move 1 ~ around to a flanking position if possible
    Move 2 ~ na
    Cast a Spell ~ na
    Use Ability/Item/Skill ~ tumble if needed
    Search ~ na
    Talk to X ~ na

    Attack ~ little lizard lackey

    Att w/MW KATANA ~ 18+2=20
    Dam w/katana (d8+1)~ 3+1+4(FD)+1(TB)=9



    d20 rolls:19.2.18
    d8 rolls:3.8.1.2
    d6 rolls:5.5.1.4

    FD=flank dice
    TB=trait bonus

    ReplyDelete
  6. Korg the Mighty lets out a bellow of rage, and ... moves to support his friends, and splashes acid at one of the creatures!

    Initiative:

    Move...H7ish? Try to keep a friend in front of me, for the moment

    Attack: 15 +1 = 16
    Damage 3

    Other ROlls:
    11,14,9,7,20

    ReplyDelete