Combat Map - Turn 57

Friday, June 29, 2012

To Delve the Dungeon Deep GM Turn Post 28

Begin round 4 of combat. Starting positions for Turn 28 are displayed on the Combat Map.

The initiative order is:

Initiative 19 – Ronan
Initiative 17 – Fergus
Initiative 16 – Jerry
Initiative 13 – Noc (unconscious)
Initiative 13 – Skulk
Initiative 13 – Kobold 2
Initiative 12 – Korg


Please submit your turn instructions using the Player Action Response - Turn Post Template.

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Conditions

Korg – Mage Armor (1 hour)
Noc – Unconscious (4 rounds) + Blind/Stunned (2 additional rounds) + Stunned (1 additional round)
Jerry – Blind (1 round)


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Party Health:

Fergus 6/9, Jerry 14/14, Noc Stonepriest 10/12, Ronan Hex 9/9, Korg the Mighty 8/8

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Map Key:

A well into darkness is in B2.
The statue is in D2.
The door altar is in G2.

5 comments:

  1. Character Name – Fergus
    Player Action Response - Pointeh-pointeh
    GM Turn Post #28

    Move 1 –I2
    Attack –kobold
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill – Ferocious Strike
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) –15
    Confirm Potential Crit –

    Damage Roll(s) –8
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    2, 4, 2, 4, 6, 5
    ...wow

    ReplyDelete
  2. Character Name – Ronan
    GM Turn Post # 28

    My thoughts, with Noc down, I want to finish off this kobald then move in to finish the last guy. I can't move and attack him at this point.

    Move 1 – I3
    Attack – Last Remaining Kobald in H2.
    Move 2 – If killed 5" step to H2 if possible.

    Attack Roll [2-Handed] (s) – 17,+4 (Normal)+1(Arcane Pool)= 22
    Confirm Potential Crit –

    Damage Roll(s) – 5,+6 (Normal)+1(AP)= 12
    Roll(1d6)+0:
    +0
    Total:5
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –
    Roll(10d20)+0:
    18,10,8,18,7,12,10,13,13,+0
    Total:126

    ReplyDelete
  3. Looking for posts from Bruce and Matt H. I do not need anything from Brad as Noc is currently down.

    ReplyDelete
  4. Korg will advance to get a clear shot at either the Kobold (if still alive) or the mysterious figure behind the statue...

    Move as needed

    Shoot Acid Finger! = 14 +1 = 15
    Damage = 2 +1 = 3

    Other Rolls:
    19,12,6,16,11

    ReplyDelete
  5. -------Jerry's responce to GM turn post------#28

    Initiative Roll ~ 12+4=16

    Move 1 ~ na
    Move 2 ~ na
    Cast a Spell ~ na
    Use Ability/Item/Skill ~
    Search ~ na
    Talk to X ~ na

    Attack ~ the guy next to me


    Attack Rolls:

    Att w/MW KATANA ~ 16+0=16
    Dam w/MW katana ~ 5+1=6
    Crit roll ~ x+0=
    Crit Damage[d8] ~ x+1=
    Flank Damage[1d6] ~ x+0=
    Drty fghtr w/flnkng +1=
    TOTAL KATANA ~ =6

    AND

    Att w/WAKIZASHI ~ 13-1=12
    Dam w/wakizashi(d6+1)~ x+1=
    Crit roll ~ x-1=
    Crit Damage ~ (d6+1)~ x+1=
    Flank Damage ~ ( 1d6)~ x+0=
    Dirty fighter~ +1=
    TOTAL WAKIZASHI ~ =

    TOTAL FOR BOTH ATTACKS =6




    d20 rolls:10 5 9 10 5 18
    d8 rolls:7 5 3 4
    d6 rolls:4 2 1 4 1 3

    FD=flank dice
    TB=trait bonus

    ReplyDelete