Combat Map - Turn 57

Wednesday, October 15, 2014

Master of the Fallen Fortress - GM Turn Post 2

Roll initiative. Begin combat round 1. Current positions are displayed upon the Combat Map.

Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions

None
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Party Health:

Holytrauma 12/12, Takka Takka 9/9, Mo’Mo’Mo 22/22, H’Juan 22/22,
Emyralda 10/10, Korg the Mighty 14/14

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Master of the Fallen Fortress - Turn Results 1

Expecting Trouble, Korg cast Mage Armor upon himself. Takka Takka carefully approached the structure looking for signs of danger while Mo’Mo’MO, H’Juan and Emyralda held their ground looking for signs of anything out of place. Holytrauma looked off at the distant mid-day sun trying to gauge how long the journey had taken.

As the tengu approached the entrance, he spotted three dashes of movement headed in his direction. Mo’Mo’Mo and Korg also yelled out warnings as three wild dogs emerged from the shade of the tower’s interior. The beasts held an obviously hostile posture.

Thursday, October 9, 2014

Master of the Fallen Fortress - GM Turn Post 1

You are in Absalom, the mighty City at the Center of the World, and you’ve always longed to explore one of the countless ruins of failed conquerors that litter the plains outside the city’s walls.

You’ve heard rumors that one of the sealed siege castles has been laid open by a minor earthquake. Word on the street is that no one has yet entered the tower, which folks are calling the “Fallen Fortress.” What better way to start a life of excitement and adventure than by exploring its long-abandoned, dusty halls and perhaps claiming its ancient treasures?

It is a journey of only a few hours from the city’s walls to the Cairnlands, where the Fallen Fortress lies open for exploration. Your journey to the fortress is uneventful.

The ruined siege castle, now being called the Fallen Fortress, rises out of the churned earth of the Cairnlands. No doors or windows mar the otherwise smooth expanse of the tower’s walls. The tower is quatrefoil in plan; its eastern wing has largely collapsed, exposing the interior floors to the open air. Only the topmost level seems whole, though its eastern portion hangs precariously over the mountain of rubble left by the collapse. At ground level, the rubble frames a gaping hole in the side of the building that provides access to the tower’s darkened interior.

What do you do?

Please submit your turn instructions using the Player Action Response - Turn Post Template.

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Conditions

None
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Party Health:

Holytrauma 12/12, Takka Takka 9/9, Mo’Mo’Mo 22/22, H’Juan 22/22,
Emyralda 10/10, Korg the Mighty 14/14
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Almost ready to start

I am almost ready to start this game. I have all the characters and have made most of the updates to the blog site. I still need to update the character summary.

Please confirm that you are ok with the marching order as I have listed it.