You are in Absalom, the mighty City at the Center of the
World, and you’ve always longed to explore one of the countless ruins of failed
conquerors that litter the plains outside the city’s walls.
You’ve heard rumors that one of the sealed siege castles has
been laid open by a minor earthquake. Word on the street is that no one has yet
entered the tower, which folks are calling the “Fallen Fortress.” What better
way to start a life of excitement and adventure than by exploring its
long-abandoned, dusty halls and perhaps claiming its ancient treasures?
It is a journey of only a few hours from the city’s walls to
the Cairnlands, where the Fallen Fortress lies open for exploration. Your
journey to the fortress is uneventful.
The ruined siege castle, now being called the Fallen
Fortress, rises out of the churned earth of the Cairnlands. No doors or windows
mar the otherwise smooth expanse of the tower’s walls. The tower is quatrefoil
in plan; its eastern wing has largely collapsed, exposing the interior floors
to the open air. Only the topmost level seems whole, though its eastern portion
hangs precariously over the mountain of rubble left by the collapse. At ground
level, the rubble frames a gaping hole in the side of the building that
provides access to the tower’s darkened interior.
What do you do?
Please submit your turn instructions using the Player Action
Response - Turn Post Template.
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Conditions
None
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Party Health:
Holytrauma 12/12, Takka Takka 9/9, Mo’Mo’Mo 22/22, H’Juan
22/22,
Emyralda 10/10, Korg the Mighty 14/14
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