Combat Map - Turn 57

Wednesday, October 15, 2014

Master of the Fallen Fortress - GM Turn Post 2

Roll initiative. Begin combat round 1. Current positions are displayed upon the Combat Map.

Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions

None
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Party Health:

Holytrauma 12/12, Takka Takka 9/9, Mo’Mo’Mo 22/22, H’Juan 22/22,
Emyralda 10/10, Korg the Mighty 14/14

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11 comments:

  1. Emyralda - GM Turn Post #2

    Make sure Shield and Scimitar (Masterwork Cold Iron) are drawn. As I am not sure if this was a given or not.

    Move to attack closest dog. Move to provide flanking if possible. Staying out of the way of Attacks of Opportunity if possible. If no way to get to enemy cast Fire Bolt at one not in combat.

    Melee Attack: +3 (Damage 1d6+2)
    Range Touch: -1 (Damage 1d6 +1)

    Rolls: Roll(5d20)+0:
    19,6,2,2,7,+0
    Total:36

    Roll(1d6)+0:
    1,+0
    Total:1

    ReplyDelete
    Replies
    1. I will use you other rolls to determine but please make sure to include initiative in the future.

      Delete
    2. Sorry Keith, I thought we had done initiative already.

      Delete
  2. Character Name – TakkaTakka
    Player Action Response - AWK! DOGS!
    GM Turn Post # 2

    Move 1 – 5 ft to flank (with someone with a higher initiative)
    Attack – Dog! Claw/Cllaw/Beak!
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll – 9

    Attack Roll (s) – claw/claw/beak: 16 / 9 / 16
    Confirm Potential Crit –

    Damage Roll(s) – 4 / 3 / 3
    Crit Damage –
    Special Damage – Flank 3 / 4 / 4

    Rolls for Saving Throws/Skill checks –
    19 16 1 15 6

    ReplyDelete
  3. Looking for posts from Steve, Matt H and Bruce.

    ReplyDelete
    Replies
    1. hit rolls do not include flanking bonus.

      -------Mo'Mo'Mo's response to GM turn post------#2

      Initiative Roll ~ 15+2=17

      Move 1 ~ to flank w/takka
      Attack ~ beastie

      Att w/scimitar ~ 19+4=23
      Dam w/scimitar(1d6) ~ 4+4=8
      Crit Roll ~ 18+4=22
      Crit Damage ~ 6+4=10
      ---------------------------------------------------
      H'Juan's ~ Initiative (+3) 4+3=7
      Move(60') ~ to flank if posible within 60'
      Action ~ attack

      Attack bite (+4) ~ 20+4=24
      Damage bite (d4+0) ~ 3+0=3
      Crit Roll ~ 20+4=24
      Crit Damage ~ 4+0=4

      ---------------------------------------------------

      d20 rolls:17.15.3.15.9.

      Delete
    2. Still need posts from Steve and Matt H.

      Delete
    3. attack nearest with giving flanking if possible, init 19,.....3, 20, 10, 8, 18

      Delete
  4. Initiative Roll ~ 7+1 = 8

    Move 1 ~ Stay out of harm's way for the moment
    Attack ~ Most-wounded foe, when turn comes up - OR - nearest foe, if situation requires it for self preservation

    Att - Acid Splash = 11 +2 = 13 ranged touch attack (or +1 for PBR, so 14 total)
    Dam Acid Splash = 2+1 = 3

    d20 rolls: 4,18,9,1,12

    ReplyDelete