Combat Map - Turn 57

Friday, March 19, 2021

DtBP: Firebrand’s Redoubt - GM Turn Post 57

What do you do?

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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 Conditions:

 

Barnacleez – Mage Armor (+4 AC for 5 hours)

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 Map Key:

 

None

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 Party Health:

 

Cando Numida (37/39), Wahesh Captain (38/49), Stabem (38/38), Lady Emyralda (35/37), Ro-Mahn (33/35), Barnacleez (39/42), Lou G'Boo (21/21)

17 comments:

  1. Eek! I wasn't expecting the final boss...if this is him. Any strategerie ideas or magical preparations? I don't think my newly acquired thunderstones or tanglefoot bags are quite right for this, but I have a Protection from Evil potion.

    Or are we just gonna charge? :P

    ReplyDelete
  2. Combat does not initiate immediately unless you guys do something to start it.

    ReplyDelete
  3. can I identify the creatures, 2 look undead(evil) one looks fey or fiend?

    Roll(5d20)+0: 11,14,13,14,19,+0

    ReplyDelete
    Replies
    1. You can make a Religion and Nature roll.

      Delete
    2. ok, nevermind, I do not have those skills.

      Delete
  4. Barnacleez does not appear to have those skill but other party members do. Lady Emyralda and Cando have Religion. Cando, Ro-Mahn and Wahesh have Nature.

    ReplyDelete
  5. Roll the Religion

    Roll(5d20)+0:
    15,2,8,4,16,+0
    Total:45

    Depending on what happens. Figure out what to do next. If they are evil we will need to take them out. lol

    ReplyDelete
    Replies
    1. The Bone Legion are Skeletal Champions like you have fought previously.

      Delete
  6. Nature Roll (crab and salmon?(:)
    16+4=20

    Most of the things here that ARE evil look evil too. Plus they're in Delbra's bedroom/:

    ReplyDelete
    Replies
    1. The other creature is a type of Fey called a Forlarren. You may ask 2 questions about the creature.

      Delete
    2. Cool.
      My questions are -- What are it's special attacks? What are it's special defenses?
      It looks like this dude has a few O_o

      Delete
    3. Forlarren are not known to have any special attacks but, like most fey, they do have damage reduction which can be overcome by cold iron weapons.

      Delete
  7. Ro-Mahn also got a 20 Nature. He would like the AC and HD

    "Well, well, well. If it isn't 'the forlarren associate.' What did Totek promise you for your aid, eh?"

    18 9 18 5 9

    ReplyDelete
    Replies
    1. Typically have an AC of 15 but this one is wearing a chain shirt. Hit Dice are typically 4 HD.

      Delete
  8. *Cold iron weapons = Check!*
    Ok, then, in for a penny eh uh you know the thing.

    Initiative = 15
    Run to E10.
    Thwack the Skeletal Goon.

    Longsword to hit =24 Damage=7
    Shortsword to hit (if I get to) =13 Damage=4

    14, 10, 19, 5, 20

    ReplyDelete
  9. I guess turn, if we are attacking, I will move to the Fey and attack with my +1 cold iron scimitar.

    Roll(1d20)+5:
    16,+5
    Total:21

    Roll(1d4)+1:
    1,+1
    Total:2

    other rolls
    Roll(5d20)+0:
    7,18,20,20,12,+0
    Total:77

    ReplyDelete
  10. I did think about it since the Farlarren and his Skeletal Warriors held back rather than go after us immediately. But given all the background, I don't see why we shouldn't attack. But I'm open to other ideas.

    ReplyDelete