Combat Map - Turn 57

Friday, September 23, 2011

In Service to Lore GM Turn Post 9

Roll initiative. Begin combat round 1.
Starting positions for Turn 9 are displayed on the Combat Map.
What do you do?
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Fergus – Divine Favor - +1 on attack and weapon damage rolls (1 minute)
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Party Health:
Fergus 9/9, Jerry 14/14, Noc Stonepriest 11/12, Ronan Hex 9/9, Korg the Mighty 8/8

8 comments:

  1. Noc –
    GM Turn Post #9

    Move 1 – Taking the path G6->G5->E5 (staying off the rug)
    Attack – None. can't reach him in less than 4 squares. Getting in optimal AoO location instead. If he moves before me, and I can reach him, or I get an AoO, use the attack info at the bottom.

    Talk to Imp – "Time to give up the box Imp. Your Master says it no longer belongs in your possession."

    Initiative Roll – [9] +2 =11

    Rolls for Saving Throws/Skill checks –
    15,19,12,4,9,17,11,8,18

    ---------------
    If I have the opportunity to attack this round:
    Attack Imp– [19] +1
    Use Ability/Item/Skill – Stunning Fist
    Damage Roll – [5] +1 =6

    ReplyDelete
  2. Korg strides into the room, with an Acid Splash ready to fly!

    Initiative: 15 +1 = 16

    Move to H7, provided this is out of Imp-Melee range; otherwise, find me an open shot at the creature....

    Attack Roll: 20! +1 = 21
    Confirm: 20!!! +1 = 21
    Damage: 3,2 = 5

    Other Rolls: 8,3,19,13,2

    ReplyDelete
  3. Character Name – Fergus
    Player Action Response - Seek the smiting
    GM Turn Post #9

    Move 1 – to imp... what square is he in? Did I miss something in the flavor text?
    Attack – imp?
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill –
    Search –
    Talk to X – "Close the door behind us lads. We dont want the little bastid runnin oot."

    Initiative Roll –3

    Attack Roll (s) –15
    Confirm Potential Crit –

    Damage Roll(s) –5
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    1, 6, 13, 18, 1

    ReplyDelete
  4. So weird; posting for just one character.

    ReplyDelete
  5. Dave,

    Yes, you must have missed it. Check out http://pbbpfsgame.blogspot.com/2011/09/in-service-to-lore-turn-results-8.html

    The imp is in D4.

    ReplyDelete
  6. ------------responce to GM turn post-----------#9

    Move 1 – to d5
    Attack – imp
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill – silver dagger
    Search –
    Talk to X – "Hi-Keeba!"

    Initiative Roll –11+4=15

    Attack Roll (s) –13+0=13
    Confirm Potential Crit –

    Damage Roll(s) – 2+0=2
    Crit Damage –
    Special Damage – (unless i go before it does
    and get +4 from sneak dice, total =6)

    Rolls for Saving Throws/Skill checks –
    [7] [15] [11] [7] [13] [17] [10] [10] [5]

    ReplyDelete
  7. Well considering my initiative I prolly wont be able to get to him this turn. So if I have to I'll just use a full move to close with it.

    ReplyDelete
  8. Character Name – Ronan
    Action Response - GM Turn Post # 9

    Initiative Roll – 11 + 1 = 12

    Move 1 – E6
    Attack – Imp with Acid Splash
    Move 2 – Back if needed
    Cast a Spell – Acid Splash (Magus Level 0)
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Attack Roll (s) – 12+1 = 13
    Confirm Potential Crit –

    Damage Roll(s) – Roll(1d6)+0: 6,+0 Total:6 / 2 = 3
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    Roll(7d20)+0:
    ,,16,11,8,20,4,+0
    Total:82

    ReplyDelete