Combat Map - Turn 57

Tuesday, January 15, 2019

DtBP: Firebrand’s Redoubt - GM Turn Post 8


Begin Combat Round 2. Starting positions are displayed on the combat map.

Initiative 22: Stabem
Initiative 20: Ro-Mahn
Initiative 20: Erna Stoneheart
Initiative 18: Barnacleez
Initiative 18: Cando
Initiative 18: Lady Emyralda
Initiative 16: Skeletal Champions
Initiative 12: Wahesh

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
Erna - 36 damage
Cando - Bull’s Strength - 4 minutes, 9 rounds - +4 Strength

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Map Key:
None

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Party Health:

Cando Numida (30/39), Wahesh Captain (49/49), Stabem (38/38), Lady Emyralda (37/37), Ro-Mahn (10/35), Barnacleez (42/42), Lou G'Boo (21/21)

11 comments:

  1. On behalf of Joe:

    Wahesh will slide to H9 and attack skelacton with long and short swords.

    Longsword: 14+10=24
    Damage: 4+4=8

    Short sword:11+9=20
    Damage: 2+3=5

    Other d20s: 1,16,18,8,12

    ReplyDelete
    Replies
    1. More on behalf of Joe:

      If it looks like Luhker is in danger, Wahesh will break off to go after him / move to attack the skeleton that’s holding him. But I figure if they’ve come to kill him they would’ve done it by now.

      Delete
  2. Cando focuses his anger on the nearest foe, and takes another two handed stroke with the Battleaxe... 5ft step to get/provide flanking, or just move towards doing so.

    Move to H5 if it doesnt screw up flanking; attack! Power Attack + Arcane Strike

    Roll: 18 -2(PA) +1(MW) +8 = 25
    Damage: 7 +4(PA) +1(AS) +4(STR) = 16 (before DR)

    More roals: 19,9,13,11,6

    ReplyDelete
  3. Looking for posts from Matt F, Dave, Bruce and Steve.

    ReplyDelete
  4. 5 ft. Step to E5
    16+8=24 to hit
    3+10=13 damage
    4,17,14,20,13

    ReplyDelete
  5. we move to E6,
    and cast magic missile at the skeleton dragging Mr. Stinnison away.

    3d4= (4, 1, 2)+3 = 10

    ReplyDelete
  6. Convert (Spontaneous Casting) Dispel Magic to Cure Serious Wounds

    Cast on the Defensive if I need to do so. Heal Ro-Mahn.

    Roll(3d8)+5:
    4,8,1,+5
    Total:18

    Roll(5d20)+0:
    12,8,16,5,15,+0
    Total:56


    ReplyDelete
    Replies
    1. You are still on the same day as the contest. You used that 3rd level slot for Water Walk. The best you can do is Cure Moderate. I will use your Find Traps for the spontaneous casting. Still will heal 17 damage.

      Delete
  7. 5ft to F6
    Drop rapier. SLING most wounded Skellie
    To hit16
    Damage 4

    4 20 20 7 10



    ReplyDelete
  8. 5 ft step to J6
    12+8=20 to hit
    1+6=7 damage
    And, the crappiest rolls off the month-3,2,11,1,10,+0

    ReplyDelete