Begin Combat Round 5. Starting positions for Turn 26 are displayed on the Combat Map.
The initiative order is:
Initiative 18: Ronan – Unconscious
Initiative 17: Jerry
Initiative 17: Fergus
Initiative 17: Noc
Initiative 8: Korg
Initiative 8: Deandre Dulay
Initiative 17: Jerry
Initiative 17: Fergus
Initiative 17: Noc
Initiative 8: Korg
Initiative 8: Deandre Dulay
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Obscuring Mist – obscures all sight, including darkvision, beyond 5 feet. A creature 5 feet away has concealment (attacks have a 20% miss chance). Creatures farther away have total concealment (50% miss chance, and the attacker cannot use sight to locate the target) - (1 minute)
Korg - Mage Armor - +4 AC - (1 hour)
Ronan – +1 enhancement bonus on scimitar – (1 minute)
Ronan – Unconscious
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Party Health:
Fergus 6/9, Jerry 11/14, Noc Stonepriest 1/12, Ronan Hex -4/9, Korg the Mighty 6/8
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Map Key:
Light blue squares are filled with Obscuring Mist. Mist is 20 feet tall.
Deandre Dulay (L3) – Can be seen by Jerry.
Character Name – Fergus
ReplyDeletePlayer Action Response - Stabbity
GM Turn Post #26
Move 1 –5ft to K4
Attack – Skanky VonWhoreslut
Move 2 –
Cast a Spell –
Use Ability/Item/Skill –
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) –13
Confirm Potential Crit –
Damage Roll(s) – 8
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
18, 8, 2, 3, 5
------------responce to GM turn post-----------#26
ReplyDeleteMove 1 ~ delay till after fergus..
..then tumble through to dulay's rear for the sneak
Attack ~ Deandre Dulay,
Move 2 ~
Cast a Spell ~
Use Ability/Item/Skill ~ tumble roll 12+8=20
Search ~
Talk to X ~
Initiative Roll ~13+4=17
Attack Roll:
Att w/katana(+1) ~ 16+1=17
Dam w/katana(d8+1) ~6+1=7
sneak damage ~ 2=2
trait:dirty fighter~ +1=1
TOTAL DAMAGE ~ =10 <---------
d20 rolls:
6-10-3-19
d8 rolls:
6-2-3-1
d6 rolls:
3-1-3-6
You cant get a flank, I moved kitty-corner. I will change to K3 instead.
ReplyDeleteCharacter Name – Player Action Response - GM Turn Post #
ReplyDeleteMove 1 – to the closest square I can get a melee attack in from.
Attack – Little Miss Negative
Attack Roll (s) – 19 +1 = 20
Damage Roll(s) – 5 +1 = 6
Misc - 4,13,15,6,6,20,11,17,17
Looks like Dave will go to K3 and Brad will move to K4. I assume Bruce stays where he is? If not, tumbling around for flanking will take both your move and standard actions. (i.e. 8 square, all move and no attack.) Unless I misunderstood and you want to tumble through her square. That can be done in 4 quares of movement.
ReplyDeletei said "through" for a reason, i counted it out ahead of time, had i meant 'around' i would have said that.
ReplyDeletei hope i make it.
if i don't then i will use my standard action to go around, and not attack.
@ Bruce - OK. Through it is. I just wanted to make sure I understood your desires.
ReplyDelete@ Matt H - Just need your post.
@ Matt F - Hang in there. It will be over soon. :)
Korg the mighty wades into the mist, attempting to find a foe to splash with acid!!!
ReplyDeleteMove in a straight line until encountering a foe, or being directed to one by a teammate.
Acid Splash if I find one: 12 +1 = 13
Damage = 3
Other Rolls:
,8,2,15,20
i direct the mighty korg to k2, where he can target her with a ray (acid splash) type spell.
ReplyDeleteI continue with my dirt nap.
ReplyDelete*yawns* life is good right?