The initiative order is:
Initiative 18: KorgInitiative 17: Jerry
Initiative 17: Bog Mother
Initiative 10: Ronan
Initiative 10: Nester
Initiative 10: Holytrauma
Initiative 6: Fergus
Please submit your turn instructions using the Player Action
Response - Turn Post Template.
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Conditions
Fergus – Longstrider: +10 foot enhancement
bonus to base speed (1 hour)Holytrauma – Entangled: move at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity.
Korg - Entangled: move at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. Attempts to cast a spell require a concentration check (DC 15 + spell level) or lose the spell.
Ronan – 1 WIS damage
Ronan – Entangled: move at half speed, cannot run or charge, and takes a –2 penalty on all attack rolls and a –4 penalty to Dexterity. Attempts to cast a spell require a concentration check (DC 15 + spell level) or lose the spell.
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Party Health:
Fergus 8/9, Jerry 13/13, Holytrauma 11/12, Ronan Hex 9/9,
Korg the Mighty 7/8
I move to engage combat with alligator 17-18-4-3-3
ReplyDeleteI meant towards bog mother
ReplyDelete-------Jerry's responce to GM turn post------#17
ReplyDeleteInitiative Roll ~ 5+4=9
Move 1 ~
Attack ~ bog mother twice
Move 2 ~
Use Ability/Item/Skill ~
[duel weild]
Attack Rolls:
Att w/MW KATANA ~ 9+0=9
Dam w/MW katana ~ x+1=
Crit roll ~ x+0=
Crit Damage[d8] ~ x+1=
Precise damage +1d6 ~ x=
Drty fghtr w/flnkng ~ =1
TOTAL KATANA ~ =
AND
Att w/WAKIZASHI ~ 11-1=10
Dam w/wakizashi(d6+1)~ x+1=
Crit roll ~ x-1=
Crit Damage ~ (d6+1) ~ x+1=
Precise damage +1d6 ~ =
Dirty fighter ~ =1
TOTAL WAKIZASHI ~ =
TOTAL FOR BOTH ATTACKS =
d20 rolls:11-20-18-16-1
d8 rolls: 4-1-2-7-8-5
d6 rolls: 1-6-4-6-6-3
Character Name – Fergus
ReplyDeletePlayer Action Response - Stabby
GM Turn Post # 17
Move 1 – to flank Bog Momma with Jerry
Attack – Bob Momma
Move 2 –
Cast a Spell –
Use Ability/Item/Skill – Ferocious Strike
Search –
Talk to X –
Initiative Roll –
Attack Roll (s) – 16+2+3=21 OMFG A HIT
Confirm Potential Crit –
Damage Roll(s) – 6
Crit Damage –
Special Damage –
Rolls for Saving Throws/Skill checks –
11 20 10 11 3
Looking for posts from Matt H and Matt F.
ReplyDeleteKorg tries mightily to forge his way out of the brush... full move, get me out of the brush head for P4
ReplyDeleteRolls: 1,6,3,19,12
Ronan,
ReplyDeleteMove to engage. Then attack.
Roll(5d20)+0:
20,7,18,8,9,+0
Total:62