Suddenly, the sound of a trumpet rings out over the field, becoming
louder as its player approaches.
On the east side of the stream, four goblins and a goblin
dog emerge from the trees.
Begin Combat Round 6.
Starting positions are displayed on the combat map.
Current Initiative order:
Initiative 19:
Barnacleez
Initiative 18: Goblin Dog
Initiative 16:
Lady Emyralda
Initiative 12:
Wahesh
Initiative 11: Goblin
Leader
Initiative 10:
Ro-Mahn
Initiative 10:
Cando
Initiative 8: Goblins
Initiative 7:
Stabem
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
--------------------------------------------------------------------------------
Conditions:
N/A
-------------------------------------------------------------------------------
Map Key:
N/A
-------------------------------------------------------------------------------
Party Health:
Cando Numida (19/19), Wahesh Captain (10/20), Stabem (17/17), Lady
Emyralda (13/16),
Ro-Mahn (15/15), Barnacleez (7/19), Lou G'Boo (9/9)
Blat,
ReplyDeleteExclude Dogs if they get into range. Dead Goblins. if that is such a thing.
Roll(1d6)+0:
5,+0
Total:5
My thought is I can heal 3 people.
DeletePlease say in cover Barnacleez. Keep Lou safe. Please
"we ready, Missy will fire upon the 1st target that comes into view."
ReplyDeleteif needed 1d4=3+1=4
d20: 12, 9, 2, 19, 10
"Gods! We're caught in waves of Stupid! Stand fast!"
ReplyDeleteMove to flank. Lots of ppl go before me.
Stab: 10+5+2F=17
Damage: 3
Flank damage: 2
2 2 13 14 15
Move to attack if possible flank
ReplyDeleteAttack 7+7=14 to hit - 1(+4 if flammable) 12,19,7,11,2
Also looking for a flank-chance, if not then a charge-chance as long as I stay within 30ft of Emyralda... If neither, can I whip out a dart and chuck it, as a move+standard action?
ReplyDeleteAttack roll: 16 +2(flank or charge) +5 = 21 (double axe) or +3 = 19 (dart)
Axe damage: 5 +4 = 9
Dart damage: 2 +3 = 5
Rolls: 2,15,12,9,11
@Matt H - You can draw a weapon as part of your move action and throw it as your standard action if you like.
DeleteJust need a post from Joe.
ReplyDeleteEep! Better use a CLW charge on me. 1d8+1? 7+1=8
ReplyDelete@Joe - You will need someone else to use the wand for you. If you want something that you can use without having the spell on your class list, you will need to get potions. Matt F and Matt H have the spell on their class lists and Bruce, Dave and Steve all have Use Magic Device skill and could attempt a roll to see if they could activate the wand.
DeleteLady Emyralda will be healing Barnacleez, Wahesh and herself for 5 on her action in 16.
DeleteYou will only be down 5 by my guess. I think it would be a waste to use a potion at this point but that is up to you.
DeleteAlright. Nix that. Since Lady E (thanks, Lady E) goes before and I should be healed, I'll move up with Cando.
ReplyDeleteLsword to hit = 12+4=16 / Damage = 4+3=7
19, 12, 20, 12, 15
Bueller, Bueller.....
ReplyDeleteLooking for a post from Keith
ReplyDelete@EvilMonkey I was expecting a #FFSK this time. lol
DeleteBeen busy. Post coming shortly.
DeleteThe universe...is closed. Please dial 1 to leave a message or call back during normal office hours. O_o
ReplyDelete