Based upon the distance traveled and the information
provided by the goblin captive, the party believes that they are close to their
destination.
What do you do next?
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
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Conditions:
None
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Map Key:
Gray lines are the crumbling stone walls.
Black rectangle is the remains of a doorway.
Dark green are areas overgrown with taller weeds and grass.
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Party Health:
The party has treasure that they should likely divide up among the members. The Character Summary spreadsheet is up to date.
ReplyDeleteuse detect magic and look around the area for clues and such, especially the non-rubble areas and the door.
ReplyDeleted20= 9, 6, 7, 11, 2
Sneak about and scout. Do NOT engage. Report back to the group.
ReplyDeleteStealth: 26
Perception: 6 (sad trombone)
13 7 4 15 8
If there's a suitably tall tree around, Wahesh will climb to try and get a view of the area and maybe catch a glimpse of our destination.
ReplyDeleteClimb: 12+6=18
Perception: 20!...+0, but still, 20! :D
8, 16, 16, 20, 1
Detect Magic /look around / blat near Ro-man
ReplyDeleteRoll(5d20)+0:
11,3,10,14,8,+0
Total:46
Roll(5d6)+0:
6,2,4,3,3,+0
Total:18
Sneak about looking for the plot line
ReplyDelete14+10=24 stealth
16+6=22 perception
11,9,16,15,19
Cando will stalk the bushes, axe at the ready.
ReplyDeleteRolls: 11,14,6,9,4
Cando will also take a potion of lesser restoration, and another CLW for his pack if that's OK...