Combat Map - Turn 57

Friday, April 6, 2018

GoM: The Festering Blot - GM Turn Post 29 B


The girl eyes each member of the party all the while absently cutting the air with her scissors. With a non-committal voice she responds, “Interesting.” Looking at Ro-Mahn she asks, “What do you know about the humans who once lived here? Do you know any stories?”

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
N/A
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Map Key:

Ceiling - The ceiling is 15 feet high on the estate’s ground floor and second floor.

Lighting - Areas inside the estate have normal light because of the abundance of doors and windows.

Chairs - Any squares that contain chairs are treated as difficult terrain.

Tables - With a successful DC 12 Acrobatics check, a creature can hop onto a table as part of a move action. If the creature fails this check by 5 or more, its movement ends and it falls prone.

The stairs are steep and are considered difficult terrain when ascending or descending.

Squares filled with bushes are considered difficult terrain and provide concealment (20% miss chance).
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Party Health:

Cando Numida (26/26), Wahesh Captain (28/31), Stabem (24/24), Lady Emyralda (23/23), Ro-Mahn (22/22), Barnacleez (26/26), Lou G'Boo (13/13)

6 comments:

  1. Cando shrugs as she clearly wants to talk to sneaky-man. A little sad, as he felt he had been exceptionally charming that time... maybe show a little less fang next time? Perhaps a more expressive hand wave? Hmm...

    Watch and see how this unfolds, weapon still in hand but not actively menacing the girl...thing...

    Rolls: 15,11,3,10,17

    ReplyDelete
  2. "We have that they were a great house that fell to ruin by consorting with otherworldly filth. One must take such tales with a grain of salt, but the fact that the nearby town is named after the family lynching is rather telling, don't you think?*

    ReplyDelete
  3. Is it Wrong to Pick up Girls in a Dungeon? :D

    ReplyDelete
    Replies
    1. I didn't know Randy was playing in the play by blog. lol

      Delete
  4. I got nothing. Just cast guidance on whoever I think will make the best talker.

    Roll(5d20)+0:
    20,19,6,16,2,+0
    Total:63

    ReplyDelete
  5. Barnacleez makes his way to the front, and will ask her her name.

    d20=17 10 18 13 7

    ReplyDelete