Combat Map - Turn 57

Monday, June 29, 2020

DtBP: Firebrand’s Redoubt - GM Turn Post 51


The smells of old parchment and lamp oil fill this room. Stone bookcases reach from floor to ceiling along the curved walls. Chairs surround tables loaded with lamps, open books, maps, and scrolls. Cabinets of small statuary and other assorted items line the open remaining wall space.

What do you do next?

Starting positions are displayed upon the Combat Map.

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
Barnacleez – Mage Armor (+4 AC for 5 hours)

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Map Key:
None

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Party Health:

Cando Numida (39/39), Wahesh Captain (47/49), Stabem (38/38), Lady Emyralda (37/37), Ro-Mahn (33/35), Barnacleez (42/42), Lou G'Boo (21/21)

18 comments:

  1. Continue with the detecting of magic and following the party.

    ReplyDelete
    Replies
    1. Barnacleez does detect some auras of magic within the room.

      Delete
  2. Has this room been used recently or is a dust & cobwebs nobody home kind of thing?

    I take it that the round thing is a column, yah?

    Wahesh will pretend to be knowledgeable and peer over the books with a grave expression(:

    11, 2, 12, 16, 9

    ReplyDelete
    Replies
    1. The room has seen recent use.

      The round thing in the corner is not visible. All you see is the diagonal wall.

      Delete
  3. Cando will move into the room and attempt to use his practiced Bard-Eye to glean information from the books... get a sense of what was being studied here, are any of them possibly magical, do any of them seem like they might help us unravel the mystery of this place?

    Rolls: 15,4,4,15,13

    ReplyDelete
    Replies
    1. The library seems to be full of biographies and dwarven history books. A bound copy of Delbera's adventure stories lies open on one of the tables.

      Delete
  4. Engage trap radar. Search the room for clues and valuables.

    PER: 30

    10 13 11 19 5

    ReplyDelete
    Replies
    1. Ro-Mahn is the first to notice that the room projects a claustrophobic sense of commitment and obligation. This is enough to warn that a haunt is about to start.

      Delete
  5. Recast Guidance on Rohman after he uses it on his Trap Radar.

    Follow party.

    Roll(5d20)+0:
    18,8,8,6,7,+0
    Total:47

    ReplyDelete
  6. @Bruceifer and we are walking. lol

    ReplyDelete
  7. Been a busy week. I will try to get a turn posted today.

    Is everyone entering the room?

    ReplyDelete
    Replies
    1. Not being much use against haunts, Ro-Mahn will wait to see if he can aid the cleric somehow.

      Delete
  8. ready a CLW wand.

    Roll(5d20)+0:
    13,13,16,13,20,

    ReplyDelete
  9. Switch gears. Be prepared to cast my biggest heal to combat the haunt.

    ReplyDelete