Combat Map - Turn 57

Monday, December 18, 2017

GoM: What Lurks in the Woods - GM Turn Post 38

Begin Combat Round 7.

Starting positions are displayed on the combat map.

Initiative 22: Fiendish Goblin Dog
Initiative 18: Stabem
Initiative 18: Fiendish Goblins
Initiative 17: Lou G’Boo
Initiative 17: Ro-Mahn
Initiative 15: Invisible Opponent
Initiative 15: Lady Emyralda
Initiative 15: Barnacleez
Initiative 15: Wahesh
Initiative 11: Cando

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:

Barnacleez - Mage Armor (2 hours)
Cando - 8 points of nonlethal damage
Ro-Mahn - 13 points of nonlethal damage
Lady Emyralda - 6 points of nonlethal damage
Lou G’Boo - 2 points of nonlethal damage
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Map Key:

The stairs start in W10 and end in V19. The rise is 30 feet.
The fortress gate is in R19 and S18.
Orange-tan squares are the brown substance from pots (V8-V14, U13-U18, T18).
Arrows pointing down are rope. It is a 25’ climb from U17 to V17 or T21 to S20
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Party Health:

Cando Numida (19/19), Wahesh Captain (20/20), Stabem (17/17), Lady Emyralda (16/16), Ro-Mahn (15/15), Barnacleez (19/19), Lou G'Boo (9/9)

10 comments:

  1. Climb, climb, etc till I'm up then pew.

    D20=13, 12, 2, 4, 6
    D4=1

    ReplyDelete
  2. Battle Roar + Charge = Cando's move

    Move: Charge nearest Gobbo he can get a clear path/swing on
    Attack Roll: 11 +2 +5 = 18
    Damage: 7 +4 = 11

    Moar Roals: 2,12,6,9,17

    ReplyDelete
  3. Duck passed the gates to hard cover. Wait to be healed.

    Stealth: 16

    17 16 14 11 1

    ReplyDelete
  4. Continue to climb, blat if necessary.

    Roll(5d20)+0:
    17,17,7,13,20,+0
    Total:74

    Roll(1d6)+0:
    6,+0
    Total:6

    ReplyDelete
  5. Washesh be climbing.

    19, 5, 11, 2, 11

    ReplyDelete
  6. Looking for a post from Steve. #FSSS

    ReplyDelete
  7. Climb down and head towards goblin @ R16
    Attack of I can 16 to hit 4 damage if I have enough move tnt
    13,13,4,12,2
    Sorry about the delay

    ReplyDelete