Roll Initiative. Start Combat Round 1.
Starting positions are displayed on the combat map.
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
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Conditions:
Lady Emyralda - 2 Constitution damage
Lady Emralda - swimming
Stabem - swimming
Barnacleez - swimming
Ro-Mahn - on top of barrel
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Map Key:
The large S indicates the secret door at the end of the
downward passage.
Ceiling - The ceiling is approximately 10 feet above the dry
portion of the room.
Lighting - the room is dark without any natural light.
The stairs are steep and are considered difficult terrain
when ascending or descending.
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Special rules for the room:
The water is nearly 4 feet deep in the flooded area. It
costs Medium or larger creatures 4 squares of movement to move into a flooded
square, or characters can swim if they wish. Small or smaller creatures must
swim to move through a square. Tumbling through these squares is impossible.
Pulling oneself up onto the elevated platform at the far end
of the room requires a successful Climb check.
The heavy barrels in the water block movement, but it is
possible to dive under them with a successful Swim check.
Getting onto a barrel requires a move action and a
successful Acrobatics check. Any character who starts her turn on a barrel or
jumps onto a barrel must also succeed at an Acrobatics check or fall into the
water.
As a move action, a character who succeeds at a Strength
check can move a barrel 5 feet. For every 5 points the check result exceed the
DC, the character can move the barrel an additional 5 feet.
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Party Health:
Cando Numida (26/26), Wahesh Captain (31/31), Stabem
(24/24), Lady Emyralda (20/20), Ro-Mahn (22/22), Barnacleez (26/26), Lou
G'Boo (13/13)
Roll(5d20)+0:
ReplyDelete19,8,14,18,13,+0
Total:72
Can I tell what the creature is?
Thinking Fire Bolt (Range Touch)
Initiative +5
Acrobatics +5
Climb +1
Swim -1
Roll(1d6)+0:
4,+0
Total:4
Guessing I am trying to move to H5 if I cast cast on the defensive.
DeleteInitiative: 26
ReplyDeleteI sling him: 10
20 8 4 8 2
we shoot it.
ReplyDeleted20: 18, 5, 17,18,13
d4=4
"we shoot it" is code for Barnacleez takes careful aim with Missy, and fires a 'pew' at their target.
DeleteIs it possible to do a 5ft step while swimming?
ReplyDeleteDid you read his post? It takes 4 squares of movement to move 1 square, so no 5' step.
DeleteIf you had a swim speed that would be possible but the answer is no for Stabem.
DeleteWahesh will try to wade quickly to I5, block yon blood-sucking beastie from going after Lady E, and stab it. I'm hoping Cando can switch with Lady E meanwhile.
ReplyDeleteInitiative: 15+3=18
Lsword to hit: 19+7=26 Lsword Damage:5+3=8
16, 2, 3, 9, 1
If I can't move & attack because of the water then I'll just move to I5 to engage.
Delete"LADY E! MOVE TOWARDS ME!" Cando will move into melee range with the leech and attack with the axe, arcane strike style...
ReplyDeleteInit: 8 +2 = 10
Axe Swingin: 9 + 6 = 15
damage? 4 +4 +1= 9
More rolls: 15,13,8,17,2
Move to K4
ReplyDeleteAttack 15+8=23
Damage 1+(5) flanking?
2,19,12,6,6,+0
who are we waiting on?
ReplyDeleteMe.
Delete