Combat Map - Turn 57

Tuesday, April 23, 2019

DtBP: Firebrand’s Redoubt - GM Turn Post 19


Begin Combat Rounds 4. Starting positions are displayed on the combat map.

Initiative 30: Ro-Mahn
Initiative 24: Wahesh
Initiative 20: Cando
Initiative 17: Duergar Ashen Company
Initiative 16: Barnacleez
Initiative 11: Lady Emyralda
Initiative 10: Duergar Foot Soldier
Initiative 10: Duergar Commander
Initiative 8: Stabem

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:

Barnacleez – Mage Armor (+4 AC for 5 hours)
Cando - Bull’s Strength (+4 STR for 4 minutes, 8 rounds)
Ro-Mahn – Dying
Ro-Mahn – Prone
Ro-Mahn – Unconscious

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Map Key:
None

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Party Health:

Cando Numida (39/39), Wahesh Captain (43/49), Stabem (38/38), Lady Emyralda (37/37), Ro-Mahn (-2/35), Barnacleez (42/42), Lou G'Boo (21/21)

17 comments:

  1. Yikes!
    "Hold on, Ro-mahn!"

    I guess I'm still fighting with an invisible dwarf? Can Wahesh tell if anyone's there, like there're still axe blades whooshing by his head?

    Attack if the dwarf is still there or move up to engage the commander if not.

    Lsword to hit: 18+8=26 Lsword damage: 7+4=11
    Ssword to hit: 17+7=24 Ssword damage: 2+1=3

    17, 17, 5, 4, 17

    ReplyDelete
    Replies
    1. Wahesh has not senses an attacker since the dwarf disappeared.

      You could simply take a 5-foot step and attack the commander twice or attempt to tumble a square or two to get and provide flanking but only take a single attack.

      Delete
  2. Keith:

    Washesh will just step up and attack twice.

    ReplyDelete
  3. Looking for posts from everyone other than Joe.

    ReplyDelete
  4. Cando looks for a way to 5ft and get flanking... does the CHOP CHOP on the baddie in front of him either way.

    Attack roll 1: 5
    Attack roll 2: 5

    Damage: Laughter!

    More rolls: 8.1.18.2.6

    ReplyDelete
    Replies
    1. With flanking and Bull's Strength those 5s are 16s but that is still not quite enough to hit.

      Cando is having a rough go in this fight.

      Delete
  5. move through E6, F5, F4, F3 and hop up on the counter to be ready to heal Ro-Mahn next turn.

    ReplyDelete
  6. Still looking to hear from Matt F, Dave and Steve.

    ReplyDelete
  7. Down Goes Ro-Man.

    Cast on Defensive
    Blat or Biggest Cure I can cast.
    Not 100% sure where my spells are at the moment with everything we have done.

    If I am in the way of a big hitter, I will more (I think it is a move action since I am by a desk (I think)). Move behind Ro-man if I have to move, holding my weapon still for flanking issues.

    Roll(3d6)+0:
    6,6,6,+0
    Total:18

    Roll(5d20)+0:
    17,16,12,7,14,+0
    Total:66

    ReplyDelete
    Replies
    1. Currently memorized:

      0 level detect magic, guidance, mending, read magic
      1st level bless, burning hands (D), command, entropic shield, obscuring mist
      2nd level bear's endurance, bull's strength, cure moderate wounds (D), find traps
      3rd level fireball (D), water walk

      You have cast: Bless, Water Walk, Find Traps, Obscuring Mist

      You have 4 of 8 channels available.

      Delete
  8. Still looking for a post from Steve (and at least rolls from Dave).

    ReplyDelete
  9. Attack- 11+7=18 to hit
    1+11(flanking?)
    17,4,13,19,11

    ReplyDelete
    Replies
    1. I show that Stabem has a +9 attack bonus with his rapier rather than +7. The higher bonus will hit.

      Delete