Begin Combat Rounds 4. Starting positions are displayed on
the combat map.
Initiative 30:
Ro-Mahn
Initiative 24:
Wahesh
Initiative 20:
Cando
Initiative 17: Duergar
Ashen Company
Initiative 16:
Barnacleez
Initiative 11:
Lady Emyralda
Initiative 10: Duergar
Foot Soldier
Initiative 10: Duergar
Commander
Initiative 8:
Stabem
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
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Conditions:
Barnacleez – Mage Armor (+4 AC for 5 hours)
Cando - Bull’s Strength (+4 STR for 4 minutes, 8 rounds)
Ro-Mahn – Dying
Ro-Mahn – Prone
Ro-Mahn – Unconscious
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Map Key:
None
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Party Health:
Cando Numida (39/39), Wahesh Captain (43/49), Stabem (38/38), Lady
Emyralda (37/37), Ro-Mahn (-2/35), Barnacleez (42/42), Lou G'Boo (21/21)
Poke.
ReplyDeleteYikes!
ReplyDelete"Hold on, Ro-mahn!"
I guess I'm still fighting with an invisible dwarf? Can Wahesh tell if anyone's there, like there're still axe blades whooshing by his head?
Attack if the dwarf is still there or move up to engage the commander if not.
Lsword to hit: 18+8=26 Lsword damage: 7+4=11
Ssword to hit: 17+7=24 Ssword damage: 2+1=3
17, 17, 5, 4, 17
Wahesh has not senses an attacker since the dwarf disappeared.
DeleteYou could simply take a 5-foot step and attack the commander twice or attempt to tumble a square or two to get and provide flanking but only take a single attack.
has not sensed an attacker
DeleteKeith:
ReplyDeleteWashesh will just step up and attack twice.
Got it. Thanks.
DeleteLooking for posts from everyone other than Joe.
ReplyDeleteCando looks for a way to 5ft and get flanking... does the CHOP CHOP on the baddie in front of him either way.
ReplyDeleteAttack roll 1: 5
Attack roll 2: 5
Damage: Laughter!
More rolls: 8.1.18.2.6
With flanking and Bull's Strength those 5s are 16s but that is still not quite enough to hit.
DeleteCando is having a rough go in this fight.
move through E6, F5, F4, F3 and hop up on the counter to be ready to heal Ro-Mahn next turn.
ReplyDelete15, 12, 12, 9, 16
DeleteStill looking to hear from Matt F, Dave and Steve.
ReplyDeleteDown Goes Ro-Man.
ReplyDeleteCast on Defensive
Blat or Biggest Cure I can cast.
Not 100% sure where my spells are at the moment with everything we have done.
If I am in the way of a big hitter, I will more (I think it is a move action since I am by a desk (I think)). Move behind Ro-man if I have to move, holding my weapon still for flanking issues.
Roll(3d6)+0:
6,6,6,+0
Total:18
Roll(5d20)+0:
17,16,12,7,14,+0
Total:66
Currently memorized:
Delete0 level detect magic, guidance, mending, read magic
1st level bless, burning hands (D), command, entropic shield, obscuring mist
2nd level bear's endurance, bull's strength, cure moderate wounds (D), find traps
3rd level fireball (D), water walk
You have cast: Bless, Water Walk, Find Traps, Obscuring Mist
You have 4 of 8 channels available.
Still looking for a post from Steve (and at least rolls from Dave).
ReplyDeleteAttack- 11+7=18 to hit
ReplyDelete1+11(flanking?)
17,4,13,19,11
I show that Stabem has a +9 attack bonus with his rapier rather than +7. The higher bonus will hit.
Delete