Combat Map - Turn 57

Tuesday, November 22, 2011

In Service of Lore GM Turn Post 18

What do you next?
Starting positions for Turn 18 are displayed on the Combat Map.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
(I have Jerry’s planned route from Bruce. I will continue to use that until told otherwise. Bruce took a copy of the Combat map image and drew a path on it in paint. He then e-mailed it to me. I found it to be a clever and effective way to tell me where he was planning to go. Feel free to do the same.)
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Conditions
None
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Party Health:
Fergus 9/9, Jerry 14/14, Noc Stonepriest 7/12, Ronan Hex 9/9, Korg the Mighty 8/8

5 comments:

  1. Continue to follow in footsteps maybe 10 feet behind, just in case of an explosive trap.

    Roll(10d20)+0:
    18,19,7,7,6,1,2,18,19,14,+0
    Total:111

    ReplyDelete
  2. Follow Ronan and cast Guidance on him

    7, 6, 10, 8, 11

    ReplyDelete
  3. ** Bump **

    We get the box. We win! The crowd goes natively wild.

    ReplyDelete
  4. GM Bump.

    Any updates from Matt H or Brad? (I have Bruce's instructions.)

    ReplyDelete
  5. Sorry, been a crazy few weeks for me at work, slacking off on PBB. Skyrim has a share of blame also.

    Noc is going to silently move to T10, via T7 -> T10. He is searching for traps and hidden people along the way.

    Stealth: [1] + 2 = 3
    (Man, Noc can't sneak to save his life)

    Perception: [20!] +8 = 28

    Misc Rolls:
    5,18,6,2,7,17,3,5,10,7

    If I trigger a saving throw, apply guidance to the roll.

    ReplyDelete