Combat Map - Turn 57

Monday, April 2, 2012

To Delve the Dungeon Deep GM Turn Post 16

What do you do next?
Starting positions for Turn 16 are displayed on the Combat Map.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Korg – Mage Armor (1 hour)
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Party Health:
Fergus 9/9, Jerry 12/14, Noc Stonepriest 11/12, Ronan Hex 5/9, Korg the Mighty 8/8
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Map Key:
Fountain is located in B1.

7 comments:

  1. jerry examines the statue and basin.

    16 6 19 11

    ReplyDelete
  2. Follow Jerry. Is statue and/or basin magical?

    9, 12, 13, 17, 15

    ReplyDelete
  3. There are currently no active magical auras. Jerry does not discover anything more by examining the statue nor the basis.

    As determined previously, no one in the party speaks nor reads Kelish.

    ReplyDelete
  4. Anyone else have anything to add? If not, I still need a next course of action.

    ReplyDelete
  5. i lead us towards the chamber down the map corridor.

    ReplyDelete
  6. Following Jerry's lead. Noc looks at the fountain with curiosity, but he's unsure of what function it might have had. he considered messing with it, but for all he knows it summons hydra, so he keeps his mouth shut.

    ReplyDelete