Later the same day, the party comes across the remains of a long
past battle. The goblins’ trail leads through the site.
A steep-sided ravine runs east to west here, opening at the
far western end into a wide grassy depression. The scene would be idyllic if it
weren’t for the scattered rusting weapons and pieces of armor, a few of which
still contain moldering bones, strewn about the area. Pungent moss and a few
patches of mushrooms dot the field; this place looks like it is the final resting
place for many unfortunate souls.
What do you do now?
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
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Conditions:
N/A
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Map Key:
N/A
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Party Health:
Cast detect magic and Lou and i look around while everyone else comes to a decision.
ReplyDeleteD20: 13, 13, 9, 18, 15
"Fresca twins"
ReplyDeletesnort
Do the bodies look looted? Does the moss look like maybe green slime? (Not sure if anyone has a Nature roll)
ReplyDeleteIzgarp have anything to say when we investigate?
18 17 18 9 9
DeleteThis is a battle field from several years ago. All that is left are mouldering remains a broken weapons and armor.
DeleteIf there are human remains I would like to bury them.
ReplyDeleteSearch remains. If there is stuff here.
Roll(5d20)+0:
8,15,19,6,19,+0
Total:67
detect magic / guidance as necessary
DeleteWhat's all this about?
ReplyDeleteLocal knowledge -- 14+1=15
Local Nature -- 13+1=14
Oh, and check for traps while I'm at it. 8+6=14
Looking for posts from Matt H and Steve.
ReplyDelete