Combat Map - Turn 57

Friday, July 21, 2017

GoM: What Lurks in the Woods - GM Turn Post 21

Later the same day, the party comes across the remains of a long past battle. The goblins’ trail leads through the site.

A steep-sided ravine runs east to west here, opening at the far western end into a wide grassy depression. The scene would be idyllic if it weren’t for the scattered rusting weapons and pieces of armor, a few of which still contain moldering bones, strewn about the area. Pungent moss and a few patches of mushrooms dot the field; this place looks like it is the final resting place for many unfortunate souls.

What do you do now?

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
N/A

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Map Key:
N/A

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Party Health:

Cando Numida (19/19), Wahesh Captain (20/20), Stabem (17/17), Lady Emyralda (16/16), Ro-Mahn (15/15), Barnacleez (19/19), Lou G'Boo (9/9)

9 comments:

  1. Cast detect magic and Lou and i look around while everyone else comes to a decision.

    D20: 13, 13, 9, 18, 15

    ReplyDelete
  2. Do the bodies look looted? Does the moss look like maybe green slime? (Not sure if anyone has a Nature roll)
    Izgarp have anything to say when we investigate?

    ReplyDelete
    Replies
    1. This is a battle field from several years ago. All that is left are mouldering remains a broken weapons and armor.

      Delete
  3. If there are human remains I would like to bury them.

    Search remains. If there is stuff here.

    Roll(5d20)+0:
    8,15,19,6,19,+0
    Total:67

    ReplyDelete
  4. What's all this about?
    Local knowledge -- 14+1=15
    Local Nature -- 13+1=14

    Oh, and check for traps while I'm at it. 8+6=14

    ReplyDelete
  5. Looking for posts from Matt H and Steve.

    ReplyDelete