Roll initiative. Begin Combat Round 1.
Starting positions are displayed on the combat map.
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
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Conditions:
N/A
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Map Key:
N/A
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Party Health:
Barnacleez init 2+2=4
ReplyDeletePew, 2+1=3 Furious Missy beat down
D20: 6, 19, 2, 13, 14
Initiative: 18
ReplyDeleteSling it: 16+5+2FF=23
Damage: 2
8 16 11 13 1
Looking for posts from Joe, Matt F, Matt H and Steve.
ReplyDeleteInit: 18 +2 = 20
ReplyDeleteCando roars in surprise, and charges with his axe held high....
Attack: 14 +2 +5 = 21
Damage: 6 +4 = 10
Other Rolls: 19,5,12,1,8
Move to flank
ReplyDeleteIn case a 10 actually hits 2(3)
8,6,4,10,3
Move to position and fire flame bolt.
ReplyDeleteRoll(5d20)+0:
17,8,7,20,11,+0
Total:63
Roll(1d6)+0:
5,+0
Total:5
Wahesh will help with the weed-whack, wondering when he signed up to be a groundskeeper O_o
ReplyDeleteInit:2+3 = 5. Will wait until after all the missile & spell fingers have flung.
To hit Lsword: 20! +2 +5 = 27.
Damage: 6+3=9
d20s = 18, 6, 7, 9, 3