Begin round 2 of combat. Starting positions for Turn 12 are displayed on the Combat Map.
The initiative order is:
Initiative 21 – Korg
Initiative 20 – Fergus
Initiative 19 – Noc
Initiative 12 – Ronan
Initiative 11 – Jerry
Initiative 11 – Blindheim
Initiative 20 – Fergus
Initiative 19 – Noc
Initiative 12 – Ronan
Initiative 11 – Jerry
Initiative 11 – Blindheim
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
None
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Party Health:
Fergus 9/9, Jerry 10/14, Noc Stonepriest 9/12, Ronan Hex 5/9, Korg the Mighty 8/8
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Map Key:
Squares A1, B1, D3, D4, E3 and E4 are filled with rubble and are considered hindering terrain.
BLATT - excluding the toady thing: 2
ReplyDelete1, 12, 13,12, 15
Noc –
ReplyDeletestabbity-stab
GM Turn Post #12
Move 1 – none
Attack – Hypnotoad
Use Ability/Item/Skill – Flurry of Blows
Attack Roll (s) – [19] +1 -2 = 18, [2] +1 -2 = 1
Damage Roll(s) – [3] +1 = 4, none
Misc: 20,12,5,15,11,1,15,14,1,1
-------Jerry's responce to GM turn post------#12
ReplyDeleteInitiative Roll ~ 7+4=11
Move 1 ~ na
Move 2 ~ na
Cast a Spell ~ na
Use Ability/Item/Skill ~ na
Search ~ na
Talk to X ~
Attack ~ L.E.F. (light emmiting frog)
Att w/MW KATANA ~ 15+0=15
Dam w/katana (d8+1)~ 2+1=3
AND
Att w/WAKIZASHI ~ 7-1=6
Dam w/wakizashi(d6+1)~ x+1=x
d20 rolls:8 12 16
d8 rolls:7 4 8 6
d6 rolls:2 2 5 4
Looking for posts from Matt H and Matt F.
ReplyDeleteStabbity stab! With my spear!
ReplyDeleteAttack roll: 17 (!!)
Damage: 5
Other Rollin:
1,2,16,6,12
Ronan,
ReplyDeleteAttack 2H style: 14+4 = 18
Damage: 2 + 6 = 8
Roll(1d6)+0:
2,+0
Total:2
Other Rollings:
Roll(10d20)+0:
,17,16,15,18,1,1,14,11,8,+0
Total:115