Combat Map - Turn 57

Friday, March 16, 2012

To Delve the Dungeon Deep GM Turn Post 9

What do you do next?
Starting positions for Turn 9 are displayed on the Combat Map.
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
None
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Party Health:
Fergus 9/9, Jerry 14/14, Noc Stonepriest 9/12, Ronan Hex 9/9, Korg the Mighty 8/8
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Map Key:
The relief is on the wall of B5.

7 comments:

  1. Ronan,

    Well I have no idea what the Kelish word is. I am guessing you guys don't either.

    With the deep hole I am thinking something goes in there. Not sure what? Coins / water or maybe something we haven't found yet. Any ideas?

    Look for any clues for the word. I don't have linguistics. Maybe the opening has some kind of clue inside it.

    But then again it could be a trap.

    What do you guys think?

    Roll(10d20)+0:
    16,20,12,15,14,7,12,7,9,12,+0
    Total:124

    I am fine going down the hallway also.

    ReplyDelete
  2. Jerry examines the face and hole, thinking something might shot out of it, like fire or something nasty.

    17 18 9 18 17

    ReplyDelete
  3. since the moth is clear, i move to the door i can see and examine it for traps/locks.

    ReplyDelete
  4. Wait for the all-clear then follow

    18 10 19 10 6

    ReplyDelete
  5. Korg will cautiously follow the party into the ruins, spear at the ready...

    Rolls:
    9,11,16,2,8

    ReplyDelete