Combat Map - Turn 57

Thursday, March 8, 2012

To Delve the Dungeon Deep GM Turn Post 6

Begin combat round 2. Starting positions for Turn 6 are displayed on the Combat Map.
The initiative order is:
Initiative 21 – Jerry - paralyzed
Initiative 19 – Noc
Initiative 17 – Ronan
Initiative 14 – Fergus
Initiative 11 – Ghoul
Initiative 8 - Korg
Please submit your turn instructions using the Player Action Response - Turn Post Template.
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Conditions
Jerry – Paralyzed (3 rounds)
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Party Health:
Fergus 9/9, Jerry 11/14, Noc Stonepriest 9/12, Ronan Hex 9/9, Korg the Mighty 8/8

7 comments:

  1. ------------responce to GM turn post-----------#6

    Move 1 ~ not

    Attack ~ not

    Move 2 ~ not

    Cast a Spell ~ not

    Use Ability/Item/Skill ~ not

    Search ~ not

    Talk to X ~ not

    Initiative Roll ~17+4=21

    Attack ~ not

    d20 rolls:
    19 5 11 12

    ReplyDelete
  2. Noc

    Move 1 – none
    Attack – Toothy McCuddles w/fists

    Attack Roll (s) – [12] +1 = 13
    Confirm Potential Crit –

    Damage Roll(s) – [4] +1 = 5

    Rolls for Saving Throws/Skill checks 9,15,3,7,17,11,20,3,20,8

    ReplyDelete
  3. Character Name – Fergus
    Player Action Response - i sling him
    GM Turn Post #6

    Move 1 – 5ft to H5
    Attack – Stinky VonChattypants
    Move 2 –
    Cast a Spell –
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Initiative Roll –

    Attack Roll (s) – 13
    Confirm Potential Crit –

    Damage Roll(s) – 4
    Crit Damage –
    Special Damage –

    Rolls for Saving Throws/Skill checks –

    13, 13, 8, 11, 18

    ReplyDelete
  4. Mini bump - Need posts from Matt H and Matt F.

    ReplyDelete
  5. Character Name – Ronan
    GM Turn Post #6

    Move 1 – 5" step to G6
    Attack – Ghoul
    Move 2 –
    Cast a Spell – Acid Splash
    Use Ability/Item/Skill –
    Search –
    Talk to X –

    Range Touch Attack Roll (s) – 17 + 1 (Range Touch) = 18
    Confirm Potential Crit –

    Damage Roll(s): 4 / 2 =
    Roll(1d6)+0:
    4,+0
    Total:4
    Crit Damage –
    Special Damage – 2 points of Acid Damage

    Rolls for Saving Throws/Skill checks –
    Roll(10d20)+0:
    ,19,7,13,6,20,13,10,11,20,+0
    Total:136

    ReplyDelete
  6. Matticus RexMar 9, 2012 08:23 AM
    Korg launches another splash of acid at the creature, while taking a 5ft step to H5...

    to-hit: 15 +1 = 16
    Damage: 2

    Other Rolls:
    14,9,2,12,1

    ReplyDelete