Combat Map - Turn 57

Thursday, March 1, 2018

GoM: The Festering Blot - GM Turn Post 20


Begin Combat Round 3. Starting positions are displayed on the combat map.

Initiative 23: Ro-Mahn
Initiative 23: Ticklick
Initiative 23: Barnacleez
Initiative 21: Wahesh
Initiative 18: Lady Emyralda
Initiative 12: Stabem
Initiative 7: Cando

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

--------------------------------------------------------------------------------
Conditions:

Ro-Mahn – Target of Ticklick’s Smite Good.
-------------------------------------------------------------------------------
Map Key:

Ceiling - The ceiling is 15 feet high on the estate’s ground floor and second floor.

Lighting - Areas inside the estate have normal light because of the abundance of doors and windows.

Chairs - Any squares that contain chairs are treated as difficult terrain.

Tables - With a successful DC 12 Acrobatics check, a creature can hop onto a table as part of a move action. If the creature fails this check by 5 or more, its movement ends and it falls prone.

The stairs are steep and are considered difficult terrain when ascending or descending.

Squares filled with bushes are considered difficult terrain and provide concealment (20% miss chance).
-------------------------------------------------------------------------------
Party Health:

Cando Numida (26/26), Wahesh Captain (19/31), Stabem (24/24), Lady Emyralda (21/23), Ro-Mahn (13/22), Barnacleez (26/26), Lou G'Boo (13/13)

9 comments:

  1. Growling in frustration, Cando draws and throws another dart at the mite...

    Move if it helps to get a clear-er shot at the fiendish critter, arcane charge the dart, and let it fly.

    Attack roll: 9 +3 = 12

    Damage: 1 +3 +1 = 5

    Rolls: 3,17,17,9,8

    ReplyDelete
  2. Duck behind cover at A14 (im assuming that block thingy will provide cover)

    7 11 16 5 1

    ReplyDelete
  3. Move & pew..

    D4=4
    D20=17, 4, 3, 19,14

    ReplyDelete
  4. Follow Ro-man to provide healing if possible.

    Roll(2d6)+0:
    5,1,+0
    Total:6

    Roll(1d8)+0:
    4,+0
    Total:4

    Roll(5d20)+0:
    1,19,16,14,19,+0
    Total:69

    ReplyDelete
  5. Chop Ticklick. Crowd him so he (hopefully) can't use his crossbow.

    Lsword to hit: 15+5=20 Lsword Damage: 8+3=11
    Ssword to hit: 5+3=8 Ssword Damage: 4+3=7

    20, 9, 15, 15, 6

    ReplyDelete
  6. Double move over to I-11
    9,3,9,7,20,+0

    ReplyDelete
  7. Been swamped at work. Will try to post later today but this evening for sure.

    ReplyDelete