Combat Map - Turn 57

Wednesday, March 14, 2018

GoM: The Festering Blot - GM Turn Post 23


A search of the monster yielded 2 potions of cure light wounds, 2 tanglefoot bags, a small dagger, a small short bow and 12 arrows.

What do you do next? Once you are finished with this room, where do you plan to head next?
The ballroom remains unexplored.

From the lower floor of the ballroom, a door exits to the west and double doors exit to the south. From the balcony level, two doors exit to the west, a door exits to the east, another single door and double doors exit to the south.

Starting positions are displayed on the combat map.

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
N/A
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Map Key:

Ceiling - The ceiling is 15 feet high on the estate’s ground floor and second floor.

Lighting - Areas inside the estate have normal light because of the abundance of doors and windows.

Chairs - Any squares that contain chairs are treated as difficult terrain.

Tables - With a successful DC 12 Acrobatics check, a creature can hop onto a table as part of a move action. If the creature fails this check by 5 or more, its movement ends and it falls prone.

The stairs are steep and are considered difficult terrain when ascending or descending.

Squares filled with bushes are considered difficult terrain and provide concealment (20% miss chance).
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Party Health:

Cando Numida (26/26), Wahesh Captain (17/31), Stabem (24/24), Lady Emyralda (23/23), Ro-Mahn (22/22), Barnacleez (26/26), Lou G'Boo (13/13)

18 comments:

  1. Wahesh should drink one or both of the potions we just found.

    Lets finish investigating the ballroom and ground floor.

    10 19 1 10 10

    ReplyDelete
    Replies
    1. After the room is investigated, which door do you plan to examine next?

      Delete
  2. Search then continue.

    Roll(5d20)+0:
    5,6,4,11,2,+0
    Total:28

    ReplyDelete
  3. Cando sits down at the piano and plays a little ditty... trying to use his bardic ability to read music and cheer up his friends? :-D

    Oh, and I guess search the Piano for anything interesting.

    Rolls: 19,7,14,11,10

    ReplyDelete
    Replies
    1. The "piano" is actually a harpsichord.

      Cando is not a skilled keyboardist but he can manage a simple tune.

      Delete
  4. lol, teamwork, baby! Little blue dude kicked my @$$.

    Are those healing potions? I forget. Wahesh is more than happy to drink them after plucking out all those crossbow bolts O_o

    "Yo, Cando! Do you know 'Moon of Alabama?'"

    Carefully search Ticklick, assuming he might be trapped or otherwise full of surprises.

    15, 14, 6, 17, 11

    ReplyDelete
    Replies
    1. Does Wahesh drink the healing potions?

      Delete
    2. Wahesh removed all the valuables from Ticklick. The mite was not booby-trapped. The mite was obviously infected by Demon's Bile.

      Delete
    3. Yes, please! Drinky drinky the healing potions (:

      Delete
    4. Ahh...drinking healing potions while listening to live music. Life is good.

      Delete
  5. I listen at the single door near the harpsichord .
    D20=13,16, 18, 19

    ReplyDelete
    Replies
    1. Um...I think that's the door we came in from O_o'
      And all you're going to hear there is harpsichord.

      Delete
    2. I just wait for the group to do something.

      Delete
  6. When we figure which door check for traps-26
    Unlock if necessary 28
    Then step out of the way
    19,18,3,18,14,+0

    ReplyDelete
  7. I was thinking A2 continue around this entire floor. Then head downstairs.
    Sorry the map is not complete.

    ReplyDelete