Combat Map - Turn 57

Tuesday, May 1, 2018

GoM: The Festering Blot - GM Turn Post 30


Dozens of once-fashionable outfits hang in three large closets set against the north wall. Two red folding screens covered in dark stains partially hide a lavish bathtub of gilded porcelain.

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
None
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Map Key:

Ceiling - The ceiling is 15 feet high on the estate’s ground floor and second floor.

Lighting - Areas inside the estate have normal light because of the abundance of doors and windows.

Chairs - Any squares that contain chairs are treated as difficult terrain.

Tables - With a successful DC 12 Acrobatics check, a creature can hop onto a table as part of a move action. If the creature fails this check by 5 or more, its movement ends and it falls prone.

The stairs are steep and are considered difficult terrain when ascending or descending.

Squares filled with bushes are considered difficult terrain and provide concealment (20% miss chance).
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Party Health:

Cando Numida (26/26), Wahesh Captain (28/31), Stabem (24/24), Lady Emyralda (23/23), Ro-Mahn (22/22), Barnacleez (26/26), Lou G'Boo (13/13)

9 comments:

  1. Wow...never thought I'd feel bad about killing a centipede. :/
    Undaunted, we move on.
    Wahesh helps search the room.
    1, 6, 11, 2, 18

    ReplyDelete
  2. cast detect magic and give it the once-over. then examine the stains.

    17 16 14 14 9

    ReplyDelete
    Replies
    1. An aura of magic is detected within the center closet.

      Delete
    2. we let everyone know, then we step back a bit. To be out of the way for the trap/combat specialists to work.

      Delete
  3. Looking to hear from Dave, Matt H, Matt F and Steve.

    ReplyDelete
  4. Cando stalks the room cautiously, "A guy named Worm-something lives in the basement? Now I feel better about coming up here first. Something magical in that closet you say? I'll open it if sneaky man thinks its safe..."

    Will open closet if given the all-clear, or will stand near the doorway on guard if they want to handle it themselves.

    Rolls: 2,10,7,19,8

    ReplyDelete
  5. Any knowledge check for the worm?

    Cast Mending on the mandolin while I am waiting for the Trap monkeys.

    Roll(5d20)+0:
    16,12,20,11,12,+0
    Total:71

    ReplyDelete
    Replies
    1. You really have not received enough information to base a roll on.

      Delete