Combat Map - Turn 57

Monday, May 14, 2018

GoM: The Festering Blot - GM Turn Post 33


 Start Combat Round 2. Starting positions are displayed on the combat map.

Initiative 25: Barnacleez
Initiative 22: Lady Emyralda
Initiative 20: Iron Cobra
Initiative 17: Stabem
Initiative 17: Cando
Initiative 4: Wahesh
Initiative 4: Ro-Mahn

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:
Lady Emyralda - Poisoned
Lady Emyralda - 2 Constitution damage
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Map Key:

Ceiling - The ceiling is 15 feet high on the estate’s ground floor and second floor.

Lighting - Areas inside the estate have normal light because of the abundance of doors and windows.

Chairs - Any squares that contain chairs are treated as difficult terrain.

Tables - With a successful DC 12 Acrobatics check, a creature can hop onto a table as part of a move action. If the creature fails this check by 5 or more, its movement ends and it falls prone.

The stairs are steep and are considered difficult terrain when ascending or descending.

Squares filled with bushes are considered difficult terrain and provide concealment (20% miss chance).
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Party Health:

Cando Numida (26/26), Wahesh Captain (28/31), Stabem (24/24), Lady Emyralda (13/20), Ro-Mahn (22/22), Barnacleez (26/26), Lou G'Boo (13/13)

6 comments:

  1. ...again...

    D4=3(+1=4)
    D20=15, 15, 13, 5,2

    ReplyDelete
  2. Full retreat Get away.

    Roll(5d20)+0:
    16,13,13,5,14,+0
    Total:61

    ReplyDelete
  3. Cando moves for flanking if possible? Takes his best head-chopping two handed arcane power strike swing!

    Attack: 12 +6 -1 (+2 flank?) = 17 (19)

    Damage: 5 +4 +2 +1 = 12

    More rolles: 16,9,9,7,11

    ReplyDelete
  4. Provided it doesnt move, I just stab it. If I cant flank I will maneuver to get flanking, even if it means no attack this round.

    Stab: 5+2f+7=14
    Damage: 6
    Flank damage: 5

    3 18 13 6 4

    ReplyDelete
  5. Move to assist with flanking
    11+8=19 to hit
    3damage 2(flanking)
    14,18,18,17,15,+0

    ReplyDelete
  6. Chopsnake. Head the critter off if it tries to keep attacking Lady E.

    Lsword: 19+5 = 24 Ldamage = 1+3=4
    Ssword: 3+3 = 6 Sdamage = 5+1=6

    19, 13, 19, 17, 20

    ReplyDelete