Combat Map - Turn 57

Monday, April 6, 2020

DtBP: Firebrand’s Redoubt - GM Turn Post 26


Roll initiative. Starting positions are displayed on the combat map.

What do you do next?

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:

Barnacleez – Mage Armor (+4 AC for 5 hours)
Cando - Bull’s Strength (+4 STR for 1 minutes, 1 rounds)
Stabem - Bull’s Strength (+4 STR for 3 minutes, 1 rounds)

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Map Key:
None

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Party Health:

Cando Numida (39/39), Wahesh Captain (44/49), Stabem (38/38), Lady Emyralda (37/37), Ro-Mahn (33/35), Barnacleez (42/42), Lou G'Boo (21/21)

9 comments:

  1. "yo sky-pilots, is this another haunt?"

    detect magic

    d20s = 11, 4, 5, 10, 7

    ReplyDelete
    Replies
    1. Barnacleez does not detect any magical auras. i.e. not a spell or magical trap.

      Delete
  2. Cando will stand ready to take action, double axe in hand at the moment.

    Init: 12 +6 = 18 ... delay until someone takes an offensive action that he needs to respond to

    More Rolls: 1,3,11,19,4

    ReplyDelete
    Replies
    1. Cando is not familiar with haunts [Knowledge (religion):3] in general and does not know the particular hymn being sung [Knowledge (religion):5] but he could easily sing along [Perform:19].

      Delete
    2. Cando adds his deep baritone to the tune, and attempts to sing along. He will move a little closer to the apparition and try to look less threatening...

      Delete
  3. Wahesh shrugs. "Not a bad song but really this is all too much haint and hoodoo for me. The only spirits I want any business with are back at the bar."

    Init = 13+8=21. Wahesh will hold off and wait for the ghost whisperers in our team to do their thang.

    Rolls: 15, 13, 7, 18, 3
    (Wahesh has a cloak of +1 resistance)

    ReplyDelete
  4. "Uh..."
    "Praise be to Torag! You use the tools well, Sister."
    Then he looks back to the group and shrugs.

    Initiative: 26

    15, 5, 4, 7, 17

    ReplyDelete
  5. Hold up the Magical Shield found in the other room and say what a beautiful offing to your god Torag!

    Initiative: 6


    Rolls: 20,14,4,6,11

    ReplyDelete
    Replies
    1. Lady Emyralda knows that haunts can normally be damaged by positive energy. If enough damage is done before it culminates, the haunt will be temporarily disrupted without achieving it effect. Sometimes there are other ways to damage a haunt or to prevent the haunt from going off. Regardless, these steps are temporary and the haunt will come back/reset after a certain interval of time unless the the spirit is laid to rest by performing a specific action.

      Further, she recognizes the hymns to Torag that the ghostly figure is singing.

      Delete