Combat Map - Turn 57

Wednesday, April 22, 2020

DtBP: Firebrand’s Redoubt - GM Turn Post 32


The double doors to the north also bear a sturdy lock. Similar to the other entrance to the grat hall, hastily painted letters spell out “Danger, do not enter” in Undercommon.

The double doors to the east open into a well-furnished room. This pentagonal room is decorated with comfortable chairs and sofas around a fireplace. A small bust of Delbera Axebringer sits in the northernmost corner.

The passage continues to the south and northwest. Double doors to the west and a single door to the north are immediately visible.

What do you do next?

Starting positions are displayed on the combat map.

Please submit your turn instructions using the Player Action Response - Turn Post Template. If you are planning to use a specific skill, please list the skill and the associated roll(s) along with your 5 d20 rolls.

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Conditions:

Barnacleez – Mage Armor (+4 AC for 4 hours)
Cando - Bull’s Strength (+4 STR for 4 minutes)
Stabem - Bull’s Strength (+4 STR for 1 minute)

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Map Key:
None

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Party Health:

Cando Numida (39/39), Wahesh Captain (44/49), Stabem (26/38), Lady Emyralda (37/37), Ro-Mahn (33/35), Barnacleez (42/42), Lou G'Boo (21/21)

6 comments:

  1. Eck. Yeah, we should've remembered that from the haunted church thingy.

    I'd go for going back and trying out the phrase on the magical door if y'all wanna.

    ReplyDelete
    Replies
    1. "Let's finish up the rest of this floor, aye? I'm in no hurry to poke at the spooks again."
      Ro-Mahn will search the study.

      Perception: 25/26
      Other: 9 2 1 12 13

      Delete
    2. The double doors to the east open into a well-furnished room. This pentagonal room is decorated with comfortable chairs and sofas around a fireplace. A small bust of Delbera Axebringer sits in the northernmost corner.

      The only thing of apparent value is the bust but Ro-Mahn is pretty sure that it would prove difficult to sell locally.

      Delete
  2. "Suits me fine. Study it is. I wouldn't mind a ghostless room at all."

    Perception: 1. Wait...+0 = 1.

    9, 19, 8, 13, 11

    ReplyDelete
  3. New areas to explore are the passage south, the double doors west, the single door north or the passage northwest/west.

    ReplyDelete