Starting positions are displayed upon the Combat Map.
What do you do now?
Please submit your turn instructions using the Player Action
Response - Turn Post Template. If you are planning to use a specific skill,
please list the skill and the associated roll(s) along with your 5 d20 rolls.
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Conditions:
Barnacleez - Mage Armor (1 hour)
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Map Key:
White rectangles are doors.
Gray rectangles are windows.
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Party Health:
Same as before, cover the fighter types with Mike and Larry 2.
ReplyDeleteD20: 15,15,12,9,7
I'm thinking we should check the room on the upper left first. It has no windows which could make it the logical holding cell if any captives are still alive.
ReplyDeleteSuggest that Ro-mahn check the door for traps since I don't think we're done with traps, unlock it if locked.
Blat. I want to make sure everyone is health before we kick off the next trap.
ReplyDeleteRoll(1d6)+0:
6,+0
Total:6
Roll(5d20)+0:
16,9,12,11,8,+0
Total:56
Good idea, I was thinking the same thing when I saw red numbers on 4 guys.
DeleteSearch the door at E4 for traps. PER 12+5=17 + any assistance from Stabbem.
ReplyDelete11, 18, 8, 9 13
10,1,20,19,18 to assist and help searching
ReplyDelete@Matt H - Do you have anything you would like to contribute?
ReplyDeleteCando will stand at F6, watching the other doors and remaining on guard.
ReplyDelete6,6,11,9,2