Once the party reached the second floor, Lady Emyralda channeled
positive energy and completely healed the damage that had previously been
inflicted upon the party.
Similarly to the stairs and ground floor, the upstairs hallway
was covered in tiny, bloody footprints. Seeing the three door options, the Pathfinders
selected the door to their left to explore first. The two rogues took the lead,
wary of more traps.
The door was not locked and did not appear trapped. Stabem
opened the door and looked within. The shelves in this storeroom had been
ripped off the wall and lay heaped upon the floor, along with their now-wrecked
former contents—bloody linens, a broken broom, and other ruined household
supplies.
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